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  • See [[API:Functions]] for a full function list.
    15 members (0 subcategories, 0 files) - 10:33, 19 June 2017

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  • | [[API:Functions]]<br>[[:Category:Sphere 2 API|Sphere 2 API articles]]<br>[[Legacy:Functions]]<br>[[:Category:Tutorials|Tutorials]]<br> ...s the definitive wiki of the '''Spherical community''', dedicated to the [[Sphere]] RPG engine. It includes info about [[:Category:Games|games]], [[:Category
    1 KB (164 words) - 14:33, 10 August 2018
  • ...rence of the **legacy** Sphere 1.5 API. In other words, the functions that Sphere 1.5 uses in its JavaScript engine. For the newer Sphere 2 API, please check [[API:Functions]].
    6 KB (777 words) - 16:24, 5 August 2017
  • {{DISPLAYTITLE:Sphere v2 API}} ...nctions, objects, and methods) available for use by all Sphere games. The API provides access to a host of convenient features, allowing you to get up an
    7 KB (921 words) - 16:05, 2 November 2017
  • Returns a [[API:Color|Color]] object that is the blended color of the two input colors, (c1 {{Usage|returns=[[API:Color|Color]]|func=BlendColorsWeighted|params=c1, c2, c1_weight, c2_weight}
    2 KB (230 words) - 23:40, 11 September 2013
  • I am the Flying Jester. Of this, we can be sure. I've used Sphere since fall 2009, and have been making [[TurboSphere]] since late 2011. ;[[User:Flying Jester/TurboSphere API | TurboSphere API]]
    698 bytes (80 words) - 20:42, 20 November 2013
  • ...sure to check out [[Article standards and practices]] if you're adding new API articles. Spheriki the Sphere Wiki runs on a MediaWiki setup similar to [http://www.wikipedia.org Wikiped
    7 KB (1,231 words) - 17:57, 20 June 2017
  • This page documents the TurboSphere API. Currently, it is up to date for TurboSphere version 0.3.5a. It is sorted b ...e versions of the objects and functions. The descriptions and examples for Sphere functions and objects are generally analogous to the TurboSphere versions,
    22 KB (3,436 words) - 03:54, 25 November 2013
  • ...reateSurface|CreateSurface]](''width'', ''height'', ''color''): Create a [[API:Surface|Surface]] of dimensions (''width'', ''height''), filled with ''colo * [[API:LoadSurface|LoadSurface]](''filename''): Create a [[API:Surface|Surface]] from an image given by ''filename''.
    10 KB (1,599 words) - 05:27, 4 June 2013
  • This function returns the current version of sphere that the player is using. font.drawText(0,0, "You are using Sphere v"+GetVersion());
    1 KB (159 words) - 22:26, 1 June 2013
  • ...s available are located in the <var>/system/scripts</var> directory of the Sphere installation. font.drawText(0,0, "Then this line is shown 2 seconds later.");
    2 KB (212 words) - 02:20, 2 June 2013
  • ...hV0k/edit?usp=sharing persist.js demo game] (15.6 KB ZIP archive, requires Sphere) <!-- TODO: get this back --> ===API===
    8 KB (1,216 words) - 23:15, 3 June 2013
  • ...ript-based JSON parser is named json2.js and while it retains the original API it boasts significant improvements in speed and efficiency. slime.mp = 2;
    3 KB (394 words) - 22:29, 24 June 2013
  • The [[API:Surface|Surface]] object is like an off-screen canvas on which you can draw ...reateSurface|CreateSurface]](''width'', ''height'', ''color''): Create a [[API:Surface|Surface]] of dimensions (''width'', ''height''), filled with ''colo
    11 KB (1,713 words) - 05:32, 4 June 2013
  • Download the menu object from Flikky's page ([http://sphere.sourceforge.net/flik/files/flik_scripts.zip 25 KB ZIP archive]). <var>flik_ Time to create a menu in Sphere. To do this you can download my menu object from my files page, and add the
    13 KB (1,899 words) - 22:29, 24 June 2013
  • ...et started with the legacy Sphere 1.x, please check [[Getting started with Sphere 1.5]]. It is strongly recommended '''not''' to use the legacy engine for n You may have just downloaded this "Sphere", but have no idea what to do what to do with it. This article will explain
    10 KB (1,627 words) - 03:48, 28 October 2017
  • == Articles documenting Sphere functions == # Visit the [[API:Functions|Functions list]] and find the function you want to create/update
    2 KB (409 words) - 18:33, 20 June 2017
  • Get the pixel width of a string if it were drawn with [[API:Font/drawText|Font.drawText]](). var x = GetScreenWidth() - Math.floor(width / 2);
    1 KB (156 words) - 22:46, 24 June 2013
  • ...ed game engine that is compatible with [[API:Functions|Sphere's JavaScript API]]. ...and Linux versions of vanilla Sphere. The recent Mac OS X port of vanilla Sphere used SDL to handle all input and output while still using an older version
    9 KB (1,462 words) - 09:13, 27 July 2014
  • ...some experience in other areas of sphere and a fair amount in learning the API before you dive off into this tutorial without the proper background. The m * Good Grasp on Sphere [http://wiki.spheredev.org/DaVince_scripting_tutorial]
    26 KB (4,103 words) - 05:32, 19 February 2014
  • ...ace has been repurposed to give information on the new Sphere 2 API. See [[API:Functions]]. We could use a hand or two to start creating new articles! :) ...uments the legacy Sphere v1 API. Changes will be coming to add more Sphere 2-based content, which is relevant to the much more modern miniSphere engine.
    1 KB (213 words) - 17:12, 1 August 2017

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