Legacy:LoadWindowStyle: Difference between revisions

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[[Category:Functions]]
[[Category:Functions]]


Creates a new [[WindowStyle]] object by loading the specified windowstyle file (.rws).
Creates a new [[API:WindowStyle|WindowStyle]] object by loading the specified windowstyle file (.rws).


==Usage==
==Usage==


;[[WindowStyle]] LoadWindowStyle(filename);
{{Usage|returns=WindowStyle|func=LoadWindowStyle|params=filename}}


* filename The rws file to load.  
* '''filename''' String. The rws file to load.  


==Notes==
==Notes==
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==See also==
==See also==


* [[WindowStyle]] object
* [[API:WindowStyle|WindowStyle]] object
* [[WindowStyle.drawWindow]](x, y, width, height)
* [[API:WindowStyle/drawWindow|WindowStyle.drawWindow]](x, y, width, height)

Latest revision as of 19:28, 20 May 2013


Creates a new WindowStyle object by loading the specified windowstyle file (.rws).

Usage

WindowStyle LoadWindowStyle(filename);


  • filename String. The rws file to load.

Notes

The rws file should be in the windowstyles subdirectory of your game directory. Example: Sphere/games/mygame/windowstyles/mywindow.rws

Examples

Load a windowstyle and immediately view it on the screen:

var ws = LoadWindowStyle("style.rws");
ws.drawWindow(10, 10, 300, 100);  //Position (10, 10) with a width and height of 300x100.

See also