Legacy:Image/blit: Difference between revisions
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Created page with "Draw the image onto the screen. =Usage= ::''image''.blit(''x'', ''y''); * '''image''' Sphere Image object. The image to draw on screen. * '''x''' number. The x coordinat..." |
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Draw the image onto the screen. | Draw the image onto the screen. | ||
=Usage= | ==Usage== | ||
{{Usage|object=image|func=blit|params=x, y}} | |||
* '''image''' Sphere [[Image]] object. The image to draw on screen. | * '''image''' Sphere [[API:Image|Image]] object. The image to draw on screen. | ||
* '''x''' | * '''x''' integer. The x coordinate of the top-left corner of the drawn image. | ||
* '''y''' | * '''y''' integer. The y coordinate of the top-left corner of the drawn image. | ||
=Examples= | ==Examples== | ||
This simple game will take an image and blit it onto the screen.. | This simple game will take an image and blit it onto the screen.. | ||
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=Notes= | ==Notes== | ||
* [[Image.blitMask]]() can also be used to blit an image to the screen, but with a tinting color. | * [[API:Image/blitMask|Image.blitMask]]() can also be used to blit an image to the screen, but with a tinting color. | ||
=See also= | ==See also== | ||
* Sphere [[Image]] object | * Sphere [[API:Image|image]] object | ||
* [[API:Image/blitMask|Image.blitMask]]() | |||
* [[ | * [[API:FlipScreen|FlipScreen]]() | ||
* [[API:GetKey|GetKey]]() | |||
* [[API:GetScreenHeight|GetScreenHeight]]() | |||
* [[API:GetScreenWidth|GetScreenWidth]]() | |||
* [[API:LoadImage|LoadImage]]() | |||
{{API:Image/navbox}} | |||
Latest revision as of 18:21, 22 May 2013
Draw the image onto the screen.
Usage
image.blit(x, y);
- image Sphere Image object. The image to draw on screen.
- x integer. The x coordinate of the top-left corner of the drawn image.
- y integer. The y coordinate of the top-left corner of the drawn image.
Examples
This simple game will take an image and blit it onto the screen..
function game()
{
var w = GetScreenWidth();
var h = GetScreenHeight();
var img = LoadImage("my_test_image.png");
//Blit the image.
img.blit(16, 16);
FlipScreen();
GetKey();
}
Notes
- Image.blitMask() can also be used to blit an image to the screen, but with a tinting color.
See also
- Sphere image object
- Image.blitMask()
- FlipScreen()
- GetKey()
- GetScreenHeight()
- GetScreenWidth()
- LoadImage()