Legacy:Point: Difference between revisions

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m Apollolux moved page Point to API:Point: API
Reformat for new convention
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[[Category:Functions]]
Colors a single pixel on the framebuffer.
Colors a single pixel on the framebuffer.


;Point(x, y, color);
==Usage==


{{Usage|func=Point|params=x, y, color}}


* '''x''' the X coordinate to color
* '''x''' the X coordinate to color
* '''y''' the Y coordinate to color
* '''y''' the Y coordinate to color
* '''color''' a color object created with [[CreateColor]]
* '''color''' a [[API:Color|color object]] created with [[API:CreateColor|CreateColor]]


==Notes==
==Notes==


Remember that [[FlipScreen]] must be called before any drawing is visible on the screen.
Remember that [[API:FlipScreen|FlipScreen]] must be called before any drawing is visible on the screen.


==Examples==
==Examples==
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==See also==
==See also==


* Sphere [[Color]] Object
* Sphere [[API:Color|Color]] Object
* [[CreateColor]](r, g, b, a)
* [[API:CreateColor|CreateColor]](r, g, b, a)
* [[Line]](x1, x2, y1, y2, color)
* [[API:Line|Line]](x1, x2, y1, y2, color)
* [[Rectangle]](x, y, w, h, color)
* [[API:Rectangle|Rectangle]](x, y, w, h, color)
 
[[Category:Functions]]

Revision as of 19:34, 20 May 2013

Colors a single pixel on the framebuffer.

Usage

Point(x, y, color);


Notes

Remember that FlipScreen must be called before any drawing is visible on the screen.

Examples

Draw a point on the screen:

var Red = CreateColor(255, 0, 0, 255);
Point(16, 16, Red);

See also