Difference between revisions of "API:RNG"
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Bruce Pascoe (talk | contribs) |
Bruce Pascoe (talk | contribs) (Improve documentation conventions a bit) |
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− | {{DISPLAYTITLE:RNG | + | {{DISPLAYTITLE:new RNG()}} |
− | + | The '''<tt>RNG()</tt> constructor''' initializes a new instance of the pseudorandom number generator, seeded using the current time and date. | |
===== Usage ===== | ===== Usage ===== | ||
− | + | ''rng_object'' = '''new RNG'''(); | |
__TOC__ | __TOC__ | ||
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== Description == | == Description == | ||
− | + | <tt>'''new RNG()'''</tt> initializes a new instance of the built-in pseudorandom number generator, seeded based on the current time and date. Unlike <tt>Math.random()</tt> which uses a very basic linear generator, Sphere uses the ''xoroshiro128+'' algorithm, providing games with a very high-quality source of pseudorandom numbers. | |
To control the initial state of the generator, use <tt>[[API:RNG.fromSeed|RNG.fromSeed()]]</tt> or <tt>[[API:RNG.fromState|RNG.fromState()]]</tt>. | To control the initial state of the generator, use <tt>[[API:RNG.fromSeed|RNG.fromSeed()]]</tt> or <tt>[[API:RNG.fromState|RNG.fromState()]]</tt>. |
Revision as of 15:01, 8 August 2017
The RNG() constructor initializes a new instance of the pseudorandom number generator, seeded using the current time and date.
Usage
rng_object = new RNG();
Description
new RNG() initializes a new instance of the built-in pseudorandom number generator, seeded based on the current time and date. Unlike Math.random() which uses a very basic linear generator, Sphere uses the xoroshiro128+ algorithm, providing games with a very high-quality source of pseudorandom numbers.
To control the initial state of the generator, use RNG.fromSeed() or RNG.fromState().
Properties
Methods
Static Methods
Instance Methods