Difference between revisions of "Legacy:Functions/ColorMatrices"

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Latest revision as of 17:35, 22 May 2013

Color matrices

  • Sphere ColorMatrix object used to transform colors
  • CreateColorMatrix(rn, rr, rg, rb, gn, gr, gg, gb, bn, br, bg, bb): Creates a ColorMatrix that is used to transform the colors contained in a pixel with the following formula:
    newcolor.red = rn + (rr * oldcolor.red + rg * oldcolor.green + rb * oldcolor.blue) / 255;
    newcolor.green = gn + (gr * oldcolor.red + gg * oldcolor.green + gb * oldcolor.blue) / 255;
    newcolor.blue = bn + (br * oldcolor.red + bg * oldcolor.green + bb * oldcolor.blue) / 255;

(see Surface.applyColorFX and Surface.applyColorFX4)