Difference between revisions of "Legacy:Image"
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Revision as of 05:14, 4 June 2013
The Image object holds an image in memory to be used for drawing.
Initializers
- LoadImage(filename): Load an image from filename.
- GrabImage(x, y, width, height): Grab the screen contents at (x, y, width, height) and store it in a new Image object.
- GetTileImage()
- Surface.createImage(): Create a new Surface using the picture data in the image.
System images
- GetSystemArrow(): Get the right-pointing arrow image that comes with the Sphere engine.
- GetSystemUpArrow(): Get the up-pointing arrow image that comes with the Sphere engine.
- GetSystemDownArrow(): Get the down-pointing arrow image that comes with the Sphere engine.
Methods
- Image.clone(): returns a copy of an existing image object
- Image.blit(x, y): Draw the image with the top-left corner at (x, y).
- Image.blitMask(x, y, mask): Draw the image at (x, y) with mask as the tinting color.
- Image.rotateBlit(center_x, center_y, angle): Draw the image centered at (center_x, center_y), rotated by angle radians.
- Image.rotateBlitMask(center_x, center_y, angle, mask): rotateBlit + mask.
- Image.zoomBlit(x, y, factor): Draw the image zoomed by factor with the top-left corner at (x, y).
- Image.zoomBlitMask(x, y, factor, mask): zoomBlit + mask.
- Image.transformBlit(x1, y1, x2, y2, x3, y3, x4, y4): Draw the image with top-left (x1, y1), top-right (x2, y2), bottom-right (x3, y3) and bottom-left (x4, y4).
- Image.transformBlitMask(x1, y1, x2, y2, x3, y3, x4, y4, mask): Draw the image stretched to fit 4 coordinates clockwise from the top-left, with a masking color.
- Image.createSurface(): Create a new Surface using the picture data in the image.
Members
- width The width of the image, in pixels.
- height The height of the image, in pixels.
Notes
Operations cannot be performed on an Image object, so if you need to change the image you should use a Surface instead.
See also
- Sphere Surface object