Difference between revisions of "Sphere"

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Sphere is a cross platform, open source computer program designed primarily to make role-playing games (RPGs) similar to those found on the SNES and Sega Genesis consoles. Sphere was originally coded by [http://chadaustin.me Chad Austin]. When making a game with Sphere, most things are scripted using the [http://developer.mozilla.org/en/docs/JavaScript JavaScript] language (though very early versions used its own Spherescript language) with special functions and objects for maps, spritesets, images and other resources.
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Sphere is a cross-platform, open-source computer program designed primarily to make role-playing games (RPGs) similar to those found on the SNES and Sega Genesis consoles. Sphere was originally coded by [http://chadaustin.me Chad Austin]. When making a game with Sphere, most things are scripted using the [http://developer.mozilla.org/en/docs/JavaScript JavaScript] language (though very early versions used its own Spherescript language) with special functions and objects for maps, spritesets, images and other resources.
 
 
__NOTOC__
 
  
 
Though Sphere was designed to make RPGs, because of the flexibility of a scripting language it can be used to make almost any other type of game.
 
Though Sphere was designed to make RPGs, because of the flexibility of a scripting language it can be used to make almost any other type of game.
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Recent versions of Sphere also support basic 3D graphics functions using the OpenGL video driver. However, it is more complicated to use than the 2D graphics functions and is still in early stages.
 
Recent versions of Sphere also support basic 3D graphics functions using the OpenGL video driver. However, it is more complicated to use than the 2D graphics functions and is still in early stages.
  
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==Screenshots==
 
==Screenshots==
 
''updated screenshots to come''
 
''updated screenshots to come''

Revision as of 20:40, 8 June 2013

Sphere is a cross-platform, open-source computer program designed primarily to make role-playing games (RPGs) similar to those found on the SNES and Sega Genesis consoles. Sphere was originally coded by Chad Austin. When making a game with Sphere, most things are scripted using the JavaScript language (though very early versions used its own Spherescript language) with special functions and objects for maps, spritesets, images and other resources.

Though Sphere was designed to make RPGs, because of the flexibility of a scripting language it can be used to make almost any other type of game.

Recent versions of Sphere also support basic 3D graphics functions using the OpenGL video driver. However, it is more complicated to use than the 2D graphics functions and is still in early stages.


Screenshots

updated screenshots to come

Download

updated download links to come

External links