Difference between revisions of "Legacy:LoadSound"
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Latest revision as of 03:03, 20 December 2015
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Contents
Usage
LoadSound(file, streaming);
- file String. Name of sound file.
- streaming boolean. Will stream the file from disk instead of loading the full file into memory. Useful for cutting down loading times when you have large sound files.
Examples
var sound = LoadSound("sound_effect.ogg");
var music = LoadSound("music.ogg", true);
sound.play(); //Play the sound effect.
music.play(true); //true makes the music loop.
Notes
Supported filetypes are:
- Ogg
- WAV
- MP3 (not in minisphere)
- IT
- MOD
- Various other module tracker formats.
- MIDI (original Sphere only; use is discouraged)
Out of the first three, Ogg is the most recommended format as it's the most widely supported and provides the best size/quality ratio.
Streaming works only for streaming formats like wav, ogg and mp3.