API:RNG
Constructs a new instance of the pseudorandom number generator.
Usage
rng_obj = new RNG();
Description
The RNG constructor initializes a new instance of the Sphere random number generator, seeded based on the current time and date. Unlike Math.random() which uses a very basic linear generator, Sphere uses the xoroshiro128+ algorithm, providing games with a very high-quality source of pseudorandom numbers. To control the initial state of the generator, you should use one of RNG.fromSeed() or RNG.fromState() instead.
Properties
Methods
Static Methods
Instance Methods