Legacy:FlipScreen
From Spherical
Causes the back buffer to be displayed to the screen for one time frame.
Contents
Usage
FlipScreen();
Notes
Must be called every time you intend to draw stuff to the screen (outside the render script of the map engine).
Examples
Drawing stuff to the screen:
var a = GetSystemArrow();
var f = GetSystemFont();
while (!IsKeyPressed(KEY_ESCAPE)) {
a.blit(50, 50);
f.drawText(0, 0, "An arrow!");
FlipScreen();
}
See also
- GetSystemArrow()
- IsKeyPressed()
- font.drawText(x, y, text)
- image.blit(x, y)