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- #Remove description from this page, add page link to list at the top of the matching section. ...built-in objects for more generalized use within projects. Most are loaded from external resource files, but a few (Color, ColorMatrix) are defined solely6 KB (777 words) - 16:24, 5 August 2017
- #Remove description from this page, add page link to list at the top of the matching section. ...a time, you can use an ES2015 <tt>import</tt> statement and import objects from the <tt>sphere-runtime</tt> or <tt>cell-runtime</tt> module, as appropriate7 KB (921 words) - 16:05, 2 November 2017
- ...mes, if you make sure to make everything in that script work independently from other scripts... Very nice if you made a nice menu or item system that you // Buuuuuuuuut... The above line *is* a comment from ^^ this spot onward! Notice the green highlighting.80 KB (13,106 words) - 15:24, 4 August 2017
- ...org/wiki/B%C3%A9zier_curve Bézier curve's Wikipedia entry] and you can go from there. The short of it is a Bézier curve (at least, for the purposes of th The function to remove duplicate points in the path returned by the curve:7 KB (1,275 words) - 19:47, 20 May 2013
- * ''External'' - Use single square brackets, and a space to separate the URL from the link text, '''<nowiki>[http://www.urlofsite.com/ link text]</nowiki>''' ...space, in a grey box, and you aren't expecting it, the way to fix it is to remove all the whitespace at the beginning of each line affected.7 KB (1,231 words) - 17:57, 20 June 2017
- ...off series <!---Please don't remove the Donkey Kong, Wario or Yoshi series from here---> <noinclude>Originally from [http://en.wikipedia.org/wiki/Template:Mario_franchise wikipedia], here as4 KB (576 words) - 00:37, 2 June 2013
- #* '''git''' from the DEVEL category ...l the <tt>git</tt> package using your preferred method (package manager or from source).10 KB (1,790 words) - 21:27, 29 August 2013
- * [[API:DetachInput|DetachInput]](): Remove input control given by [[API:AttachInput|AttachInput]]() or [[API:AttachPla ...PI:DetachPlayerInput|DetachPlayerInput]](''person''): Remove input control from ''person'' given to a player.1 KB (162 words) - 23:54, 1 June 2013
- ...07] but for JS engines that don't natively support it you can get a script from [http://json.org json.org], specifically [https://github.com/douglascrockfo ...<var>reviver</var> parameter is a function that can transform, replace or remove each key-value pair as it is encountered. See the file itself for details.3 KB (394 words) - 22:29, 24 June 2013
- # An array to keep track of combatants's turns (from here on referred to as the turn queue) *reset battle info (heal enemies, remove temporary statuses, reset timers, etc)15 KB (2,636 words) - 23:32, 7 June 2013
- ...pheredev.org/wiki/* Wayback Machine] might have the old copy; use the data from that if possible. ...ge, Animation, etc; if the function is not attached to an object remove it from the generated text after the page has been saved.2 KB (409 words) - 18:33, 20 June 2017
- ...describe whether certain variables, functions (and objects) are accessible from a particular point in a program. Loosely speaking, there are two major type ...unctions within functions, and those sub-functions will only be accessible from within the function in which they are placed.16 KB (2,323 words) - 01:06, 14 June 2013
- ...'t want non-Sphere users to be able to open the project (or if you want to remove an element of confusion).2 KB (343 words) - 16:11, 29 November 2013
- this.Active = 0; // <-- Stops inactive members from being included in the Battle System ...ray is given an index which gives them their own unique identity, separate from the others that may follow.26 KB (4,103 words) - 05:32, 19 February 2014
- ...an do some neat tricks. For one we can remove specific updates, and add or remove others at will. Even though this is called UpdateManager it works for the S UpdateManager.prototype.remove = function(name) {4 KB (520 words) - 06:23, 4 March 2014