SphereFS
SphereFS is a standardized system used by Sphere for unambiguously specifying pathnames of files and directories within the sandboxed JavaScript environment.
A canonical SphereFS pathname consists of a prefix, for example @/ or ~/, followed by one or more directory components separated by slashes, and finally an optional filename. Each prefix is either a unique root in itself or else an alias for a directory within one of those roots. Prefixes other than ~/ are write-protected, and it is not possible to reference files outside the sandbox. OS paths such as C:\file.txt or /usr/bin/eatypig are not legal within the SphereFS sandbox, nor are relative paths that extend uplevel from a prefix, e.g. @/../../maggie.fat. Passing such a path to a Sphere API function expecting a file or directory name will cause an exception.
Introduction
TODO: write this section
Prefixes
TODO: write this section
Path Resolution
TODO: write this section too
Save ID
In order for a game to use the ~/ prefix, it must include a save ID in its JSON manifest. The save ID should be unique for each game or series and typically takes the form authorName.gameName, where both parts are written in camelCase. For example, Spectacles: Bruce's Story's save ID is fatCerberus.spectacles.