Legacy:Functions/ColorMatrices
From Spherical
								
												
				Color matrices
- Sphere ColorMatrix object used to transform colors
 -  CreateColorMatrix(rn, rr, rg, rb,  gn, gr, gg, gb,  bn, br, bg, bb): Creates a ColorMatrix that is used to transform the colors contained in a pixel with the following formula:
- newcolor.red = rn + (rr * oldcolor.red + rg * oldcolor.green + rb * oldcolor.blue) / 255;
 - newcolor.green = gn + (gr * oldcolor.red + gg * oldcolor.green + gb * oldcolor.blue) / 255;
 - newcolor.blue = bn + (br * oldcolor.red + bg * oldcolor.green + bb * oldcolor.blue) / 255;
 
 
(see Surface.applyColorFX and Surface.applyColorFX4)