Colors a single pixel on the framebuffer.
- Point(x, y, color);
- x the X coordinate to color
- y the Y coordinate to color
- color a color object created with CreateColor
Remember that FlipScreen must be called before any drawing is visible on the screen.
Draw a point on the screen:
var Red = CreateColor(255, 0, 0, 255); Point(16, 16, Red);