Difference between revisions of "Legacy:Triangle"
From Spherical
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==Usage== | ==Usage== | ||
− | {{Usage|func= | + | {{Usage|func=Triangle|params=x1, y1, x2, y2, x3, y2, color}} |
− | * '''x1''' the X coordinate of the first vertex. | + | * '''x1''' integer. the X coordinate of the first vertex. |
− | * '''y1''' the Y coordinate of the first vertex. | + | * '''y1''' integer. the Y coordinate of the first vertex. |
− | * '''x2''' the X coordinate of the second vertex. | + | * '''x2''' integer. the X coordinate of the second vertex. |
− | * '''y2''' the Y coordinate of the second vertex. | + | * '''y2''' integer. the Y coordinate of the second vertex. |
− | * '''x3''' the X coordinate of the third vertex. | + | * '''x3''' integer. the X coordinate of the third vertex. |
− | * '''y3''' the Y coordinate of the third vertex. | + | * '''y3''' integer. the Y coordinate of the third vertex. |
− | * '''color''' a [[API:Color|color object]] created with [[API:CreateColor|CreateColor]] | + | * '''color''' [[API:Color|Color]]. a [[API:Color|color object]] created with [[API:CreateColor|CreateColor]] |
==Notes== | ==Notes== |
Latest revision as of 23:40, 11 September 2013
Draws a triangle on the framebuffer.
Contents
Usage
Triangle(x1, y1, x2, y2, x3, y2, color);
- x1 integer. the X coordinate of the first vertex.
- y1 integer. the Y coordinate of the first vertex.
- x2 integer. the X coordinate of the second vertex.
- y2 integer. the Y coordinate of the second vertex.
- x3 integer. the X coordinate of the third vertex.
- y3 integer. the Y coordinate of the third vertex.
- color Color. a color object created with CreateColor
Notes
Remember that FlipScreen must be called before any drawing is visible on the screen.
Examples
Draw a triangle on the screen:
var Red = CreateColor(255, 0, 0, 255);
Triangle(16, 16, 32, 32, 16, 32, Red);
See also
- Sphere Color Object
- CreateColor(r, g, b, a)
- GradientTriangle(x1, x2, y1, y2, x3, y3, color1, color2, color3)
- Rectangle(x, y, w, h, color)
- Point(x, y, color)