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  • * LoadAnimation(file) - Makes and prepares an animation object and returns it.
    80 KB (13,106 words) - 15:24, 4 August 2017
  • ...sions will result in a +1 (a major revision being something such as adding animation effects like blink or typewriter), while minor revisions will either result
    7 KB (1,214 words) - 23:56, 7 June 2013
  • ...is attached; must be a Sphere-specific object such as Color, Font, Image, Animation, etc; if the function is not attached to an object remove it from the gener
    2 KB (409 words) - 18:33, 20 June 2017
  • ...and foregrounds. Other timers you can use include ones that keep track of animation of individual menu items, though if you code menu items thoroughly each ite ...ng timers for animations like outline glowing, spriteset animation, cursor animation, etc. Update them here.
    17 KB (2,871 words) - 23:01, 9 August 2013
  • ===Animation Speed=== ...the essence of ''tweening'' and can be a very powerful tool for timing an animation.
    10 KB (1,678 words) - 23:00, 10 March 2014
  • ...the map. If you want to go ahead and make other images, feel free. To add animation to your spriteset, right/click on a frame in the Frames view and Append a n
    9 KB (1,636 words) - 13:52, 1 August 2017