Difference between revisions of "Spectacles: Bruce's Story"

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'''Spectacles: Bruce's Story''' is the first installment in the three-part Spectacles Saga, which follows Scott Starcross as he attempts to stop the Primus, an exceedingly powerful magic user, from destroying Lucida with the aid of the Spectacles, a legendary pair of eyeglasses granting their wearer limited protection from fatality.  According to a prophecy made years before the beginning of the saga, Scott is the person fated to strike down the Primus, but all may not be as it seems...
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'''Spectacles: Bruce's Story''' is the first installment in the three-part Spectacles Saga, which follows Scott Starcross as he attempts to stop the Primus from destroying the dream world of Lucida with the aid of the Spectacles, a legendary pair of eyeglasses granting their wearer protection against magic.  According to a prophecy made years before the beginning of the saga, Scott is the person fated to strike down the Primus, but all may not be as it seems...
  
The project is still in its early stages, but is planned to run at a 1280x720 (720p) resolution and use 64x64 map tiles.  The battle system will be similar to the Condition Turn-based Battle (CTB) system in Final Fantasy X.
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The project is still in its early stages, but is planned to run at a 320x240 resolution and use 32x32 tiles for its maps.  The battle system is similar to the Conditional Turn-based Battle (CTB) system in Final Fantasy X.
  
 
[[Category:Games]]
 
[[Category:Games]]

Latest revision as of 06:06, 10 June 2015

Spectacles: Bruce's Story is the first installment in the three-part Spectacles Saga, which follows Scott Starcross as he attempts to stop the Primus from destroying the dream world of Lucida with the aid of the Spectacles, a legendary pair of eyeglasses granting their wearer protection against magic. According to a prophecy made years before the beginning of the saga, Scott is the person fated to strike down the Primus, but all may not be as it seems...

The project is still in its early stages, but is planned to run at a 320x240 resolution and use 32x32 tiles for its maps. The battle system is similar to the Conditional Turn-based Battle (CTB) system in Final Fantasy X.