Difference between revisions of "Sphere"

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==Download==
 
==Download==
''updated download links to come''
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; [https://drive.google.com/folderview?id=0B-5bW82jK5Z5UGZaS0c1OFJZZDA&usp=sharing Official downloads repository]
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: You may find all official Sphere downloads here, including Windows binaries for the engines and editors and officially recommended supporting scripts and libraries!
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<!-- more download links to come -->
  
 
==External links==
 
==External links==

Revision as of 00:35, 22 August 2015

Sphere is a cross-platform, open-source computer program designed primarily to make role-playing games (RPGs) similar to those found on the SNES and Sega Genesis consoles. Sphere was originally coded by Chad Austin. When making a game with Sphere, most things are scripted using the JavaScript language (though very early versions used its own Spherescript language) with special functions and objects for maps, spritesets, images and other resources.

Though Sphere was designed to make RPGs, because of the flexibility of a scripting language it can be used to make almost any other type of game.

Certain experimental versions of Sphere also support basic 3D graphics functions using the OpenGL video driver. However, it is more complicated to use than the 2D graphics functions and was never officially folded back into Sphere.

Screenshots

updated screenshots to come

Download

Official downloads repository
You may find all official Sphere downloads here, including Windows binaries for the engines and editors and officially recommended supporting scripts and libraries!


External links