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  • {{section|sph-section-green|Making new function/object pages|Simple steps: ...empty edit box: <code><nowiki>{{subst:functemp}}</nowiki></code> for a new function, or <code><nowiki>{{subst:objecttemp}}</nowiki></code> for a new object.
    6 KB (777 words) - 16:24, 5 August 2017
  • {{section|sph-section-green|Making new function/object pages|Simple steps: ##For a new function: <code><nowiki>{{subst:functemp|preamble=REPLACEME|function=REPLACEME|object=REPLACEME|returns=REPLACEME|params=REPLACEME}}</nowiki></c
    7 KB (921 words) - 16:05, 2 November 2017
  • <pre>Sphere function documentation - Returns array of game objects
    47 KB (7,074 words) - 02:44, 2 June 2013
  • Ah, Sphere... An awesome and flexible game and RPG creation program... It includes a fully-fledged editor to make your ...will have to learn this scripting language in order to be able to create a game in Sphere. Scripting isn't always easy, especially for programming/scriptin
    80 KB (13,106 words) - 15:24, 4 August 2017
  • ...? the INIT_OBJECT_TEMPLATES and ADD_TO_PROTO? Well, let's look at one more function before we talk about that: OK, this is the Close function. It's to be called when we are done with the plugin, and it will definitely
    22 KB (3,634 words) - 02:20, 21 March 2013
  • ...p to date for TurboSphere version 0.3.5a. It is sorted by which plugin the function is provided by, and contains lists for all the plugins included with the st :: Attempts to trigger garbage collection of the JS environment. This function is primarily kept for compatibility. Garbage collection may or may not actu
    22 KB (3,436 words) - 03:54, 25 November 2013
  • This simple game will take an image and zoom it so that it is stretched to fit the screen. function game()
    1 KB (197 words) - 18:22, 22 May 2013
  • This simple game will take an image and blit it onto the screen.. function game()
    1 KB (143 words) - 18:21, 22 May 2013
  • * '''filename''' String. A path relative to the current game's other/ directory (".." to backtrack), specifying the file to generate the function game()
    2 KB (364 words) - 18:58, 21 May 2013
  • function game() {
    1 KB (175 words) - 21:04, 26 August 2013
  • ...kind of music you create is up to you, the creator, and for which kind of game you're making it. How to compose music is beyond the scope of this tutorial ...ch a format is read into Sphere and you call [[API:Sound/play|Sound.play]] function with loop set to true, Audiere will loop the song from the beginning of the
    6 KB (978 words) - 18:29, 20 May 2013
  • ...ide is for people who want to jump to any point in time with their project/game/whatever, and want something to use for themselves. 6c93a1960072710c6677682a7816ba9e48b7528f Remove persist.clearScriptCache() function.
    10 KB (1,790 words) - 21:27, 29 August 2013
  • ...pass a custom error message which shows when you exit the game using this function. ...ror_message''' String. The message you would like to show when exiting the game. The message is shown in the Sphere display using the default system font.
    1 KB (215 words) - 22:27, 1 June 2013
  • This simply restarts the game. Restarts the game.
    939 bytes (128 words) - 22:31, 1 June 2013
  • This function returns the current version of sphere that the player is using. ...ayer to play through a lot of the game before getting an error saying some function does not exist.
    1 KB (159 words) - 22:26, 1 June 2013
  • function Delay(ms) The above function is a simple mechanism to pause script execution for a given number of milli
    3 KB (457 words) - 22:46, 1 June 2013
  • function game() ...script ''time.js'']], so when using it in this script it will look up the function in the system script time.js.
    2 KB (234 words) - 01:54, 2 June 2013
  • function game() function game()
    2 KB (212 words) - 02:20, 2 June 2013
  • ...seful if there are multiple programmers working on different systems for a game, and will need to combine them into the final project afterwards, or if the function game()
    1 KB (210 words) - 02:21, 2 June 2013
  • ...into multiple files, making it easier for the programmer to go through the game's code. function game()
    3 KB (371 words) - 02:29, 2 June 2013

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