Draw (write) several lines of text on the screen within the indicated area, using the specified font.
Font.drawTextBox(x, y, width, height, offset, text);
- x Integer. The x position on the screen where the text starts drawing.
- y Integer. The y position of the text on the screen.
- width Integer. The width of the area to display the text in. Overflowing text goes to the next line.
- height Integer. The height of the area to display the text in. Any vertically overflowing text is not displayed.
- offset Integer. The amount of pixels to horizontally offset the the text on the first line by.
- text String. The text to display.
var font = GetSystemFont(); font.drawTextBox(10, 10, 300, 220, 0, "I am a line of text.\nI am another line of text."); FlipScreen(); GetKey();
//Load the font to use //Draw two lines of text (delimited by a \n), with an area size of 300x220 and no offset //Now display it on the screen //Now wait for user interaction
- When wrapping text to the next line. It will try to split by word, so there are no strange word cutoffs.
- Use \n to jump to the next line.
- Use \t to add tab space. Note that Sphere just inserts a fixed amount of blank space, so it's not lines up with any other tabs you use (unless they're all on new lines).