Difference between revisions of "Legacy:Sound/isPlaying"
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Latest revision as of 22:40, 30 May 2013
Play a loaded sound.
Usage
sound.isPlaying();
- sound Sphere Sound object. The sound to get info from.
 
Examples
Waiting for a sound to finish:
var font = GetSystemFont();
var my_music = LoadSound("your_sound.ogg");
my_music.play(false);
while (my_music.isPlaying())
{
    font.drawText(0, 0, "I'm playing!");
    FlipScreen();
}See also
- Sphere Sound object
 - Sound.play(repeat)
 - Sound.pause()
 - Sound.stop()
 - AreKeysLeft()
 - FlipScreen()
 - Font.drawText()
 - Font.getHeight()
 - GetSystemFont()
 - IsKeyPressed()